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There are a total of 5 stats in the game:

  1. Ninjutsu: This stat is used for unlocking new Ninjutsu. Your Ninjutsu stat must be equal or higher than the requirement to unlock it. Unlocking a new Ninjutsu will decrease your Ninjutsu stat.
  2. Taijutsu: This stat is used for unlocking new Taijutsu moves, and is also used for unlocking new weapons. Your Taijutsu stat must be equal or higher than the requirement to unlock it. Unlocking a new Taijutsu moves or a new weapon will decrease your Taijutsu stat.
  3. Genjutsu: Currently only known use is for Feather Illusion Genjutsu, will probably be incorporated in future updates.
  4. Rage: This stat is used for unlocking new Modes. Your Rage stat must be equal or higher than the requirement to unlock it. Unlocking a new Mode will decrease your Rage stat.
  5. Summon: This stat is used for unlocking new Summon Scrolls. Your Summon stat must be equal or higher than the requirement to unlock it. Unlocking a new Summoning Scrolls will decrease your Summon stat.

Each of your stats will increase by one every time you level up. In addition, leveling up gives you bonus points that you can use to raise a stat of your choice.

Power Scaling

Power Scaling was added in Beyon Update 95. Power Scaling affects different things about a character, and resets when ranking up. You earn one Power Scaling Point when you level up, like the other stat points. Adding on to the Power Scaling stats takes stat points of the category you level up. Every 30 Ninjutsu Power Scaling points, you gain 1 additional Chakra point. Every 30 Taijutsu Power Scaling points, you gain 1 additional Stamina point. Every 30 Rage points you gain 1 additional Health point. Every 30 Genjutsu Point, your Genjutsu power increases. So when you use a genjutsu on somebody, it will be more powerful based on the power scaling point, so they will have a harder time releasing it, and vice versa.